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ستتعلم في هذا البرنامج وعلى مدار ثلاثة أسابيع، الكثير عن تطوير الألعاب من خلال استخدام منصات مختلفة، يشمل ذلك الأدوات المستخدمة في الواقع الافتراضي مثل، الهواتف الذكية، والروبوتات.

  • (Registration is closed for Cycle 1 & Cycle 2)
  • Target Audience: Grades 9 to 12 (Grades 7 and 8 are welcome to join)
  • Program hours: 12:00-5:00 PM
  • Fees: 4800 SAR
  • Location: Alfaisal University Campus
Program Description

RoboGames Academy offers a comprehensive exploration of various domains within game development and robotics technology. It covers mobile game app creation using MIT App Inventor, introducing students to 2D level design and artistic creation, 3D modeling skills through Blender, understanding animation principles, implementing AI in gaming experiences, and AI in robotics exploring the realms of Extended Reality (XR). Additionally, the program includes a segment on Playful Robotics, engaging participants in hands-on experiences with LEGO kits to infuse creativity and innovation into the field of robotics within a playful and experimental framework. Each topic is carefully curated to provide a well-rounded understanding of contemporary technologies and concepts within the realm of game development.

Students will be able to implement gaming applications that can serve in various real-life sectors (e.g., educational, business, entertainment, and gaming ...etc). Furthermore, they can see how mobile apps interact with robotics. Moreover, they will be able to dive into the entertainment world and learn how applications can be designed to reflect an exciting gaming context and how developers can program robots. Throughout the program, students will be exposed to technical workshops and will get the chance to meet many experts in the field.

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Figure 1:Program students winning first place in Gameathon Riyadh in summer 2022.

The program allows students to gain free membership in Alfaisal’s game innovation lab to grow their passion in game innovation field by being part of future impactful projects that match their interest. It also opens up the space for them to work on activities and meet with gaming communities and participate in global annual challenges like Game Jams and Gameathon, minigames exhibit and robotics challenges at Alfaisal during and after the program.


Track focus areas

  • Mobile game apps
  • 2D level design and art making
  • 3D modeling with blender
  • Animation
  • AI in games
  • Extended Reality (XR)
  • Playful Robotics  

Track Director


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Eng. Hoda Elsayed

Software Engineering Lecturer

Game Innovation Lab Director

IBM, IEEE and Oracle Professional Member

Quality Assurance Committee Coordinator in SE

MobiSiTech and Apps & AR Games Developers Director in AUEP

Software Engineering, College of Engineering, Alfaisal University

Eng. Hoda Elsayed holds a BSc and MSE degree in Software Engineering and is a certified IEEE and Oracle Member and a registered professional educator at IBM institute. She is currently Software Engineering lecturer with nearly 5 years of academic teaching experience at Alfaisal university, KSA. She is a member of QA committee and QA coordinator for SE department at Alfaisal and cofounding instructor and director of MobiSiTech+, Apps & Games Developers and RoboGames programs, launched by AUEP. She is the director of CoE’s games innovation lab at Alfaisal University. Her research interests include big data analysis, machine learning, mobile development, XR and games implementations. She is an author of publications in academic journals and conferences and has been awarded by many entities for her research contribution.

The program involves a wide team of enthusiastic volunteers, instructors and coordinators majoring in different Engineering fields who work together to provide the best unforgettable experience to our students.


Program Timeline

Week 1
  • Mobile App Development using MIT Inventor
  • Creating Simple Mobile Games
  • 2D Level Design Essentials
  • AI in Game Design Applications
  • Playful Robotics Introduction
  • Mobile Apps using LEGO Kits
  • Designing XR HMDs
Week 2
  • Artistry in Game Design
  • Introduction to Unity Development
  • 3D modeling with blender
  • Exploring Animation Techniques
  • Navigation in 2d games
  • AI in Games (NPCs navigation)
  • Designing robots
Week 3
  • Unity Scripting Basic
  • Programming a LEGO Robot
  • XR Applications and Development
  • LEGO Robotics Projects and challenges (LEGO AI bots)
  • Robotics Project Showcases
  • Animation Techniques

Registration

Interested in this Program? Please register here